Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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C Rank

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Black Out said:
A Genjutsu that shuts down the victim's mind from completely recognizing anything, even the most simplest of things, despite witnessing it multiple times in their life.

Information
Prerequisite: C Rank

Rank 1: Targets at +1 Difficulty. Deals 380 damage. The user may declare up to 2 Action(s) of their own to be modded as a Hidden Action against the target.
Rank 2: Targets at +1 Difficulty. Deals 475 damage. The user may declare up to 3 Action(s) of their own to be modded as a Hidden Action against the target.

Special Action: By paying +20% Chakra Cost the user may decide to declare actions that they plan to use for the next round as hidden instead.

Notes:
- The BMod will send the actual round results to all those unaffected by this technique.

Rank 1 Cost: 285Cp
Master Rank Cost: 355Cp
 

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Insomnia said:
An illusion that forces the mind into disallowing the target the ability to feel even the least bit rested.

Information
Prerequisites: C rank

Rank 1: Cast at +2 DC dealing 180 Damage per round. Bonuses the target receives from resting effects are reduced by 30%
Master Rank: Cast at +2 DC dealing 225 Damage per round. Bonuses the target receives from resting effects are reduced by 50%

Special Action: By paying +20% of the cost, the user may instead choose to have this technique reduce the amount of HP/CP regained passively by the target, reduced by 30/50%

Notes:
- While this is active, the % chance for a target to recover a bleeding or called shot rank via resting is also reduced by 30/50% (Ex: At master rank, if a target rests for 1/4 their AP, they have a 10% chance to recover a called shot penalty. This jutsu lowers that by 50% making it a 5% chance to recover the rank.)

Rank 1 Cost: 285Cp, 140Cp/rnd
Master Rank Cost: 355Cp, 180Cp/rnd
 

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Paranoia said:
A Genjutsu that alters the mind to a degree that they would be filled with fear of the unknown, constantly in a look despite their location, preventing them from focusing on what they were doing, most likely to mess up and direct an attack to another passerby.

Information
Prerequisites: C Rank

Rank 1: Cast at +1DC dealing 285 Damage per round. The target has an 18% chance to have their offensive actions target a different target.
Rank 2: Cast at +1DC dealing 355 Damage per round. The target has an 24% chance to have their offensive actions target a different target.

Special Action: By paying an additional +20% of the cost, the user may focus the Paranoia causing the % chance to increase to 25%/40%. Using this effect causes the user to only be able to maintain this jutsu until the end of the round and requires 10 seconds of cool down before this technique can be used again.

Notes:
- May be maintained up to 20 seconds.
- This technique causes the targets action to be redirected to another valid target currently in the battle. If none exist, this effect doesn't take place until there is.

Rank 1 Cost: 285Cp, 140Cp/rnd
Rank 2 Cost: 355Cp, 180Cp/rnd
 

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Charismatic Breakdown said:
A Genjutsu that prevents events of success from entering the victim's mind and instead replace them with failure, causing them to believe on failing in everything they were doing.

Information
Prerequisite: C Rank

Rank 1: Targets at -3 Difficulty dealing 460 damage and has a 18% chance for up to 2 random offensive Actions the target performs are modded as Failure or Miss.
Rank 2: Targets at -3 Difficulty dealing 575 damage and has a 24% chance for up to 3 random offensive Actions the target performs are modded as Failure or Miss.

Notes:
- Lasts for 10 seconds.
- When used, all participants not affected by Charismatic Breakdown are sent the true results of the battle.

Rank 1 Cost: 345Cp
Rank 2 Cost: 430Cp
 

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Untruth said:
A sneaky illusion causing the target to believe something else happened that actually didn't.

Information
Prerequisites: C Rank

Rank 1 Cast at +1 DC dealing 380 Damage. The user may have their next action show in the mod as a different technique.
Master Rank: Cast at +1 DC dealing 235 Damage per round. The user may choose an action to be displayed in the mod as a different technique. Up to 2 techniques per round.

Notes:
- When choosing an action to be shown as another technique, the chosen technique must take the same amount of time as the original action. Doesn't matter if AP is/isn't the same, but the time it will be modded in must be the same. (Ex: Choosing an instant action to look like a different instant action is okay even if the AP isn't the same.)
- If the user chooses actions that do not take the same amount of time, the effect does not work. They may try again next round.
- This technique may be maintained up to 30 seconds.
- Cannot be used with techniques that will be viewed as Hidden Actions, Clone, Creation, Summon techniques.

Rank 1 Cost: 285Cp, 140Cp/rnd
Master Rank Cost: 355Cp, 180Cp/rnd
 

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