Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Current Ninpocho Chronicles Time:

A Guide to How Battling Works/Build Testing [Closed]

Morishige

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What we are going to need from Senor Junko of Latvania and King Zack of the Ood.

Stats
Custom Class
Character Level

Bloodline or Core Ability
Kinjutsu, if applicable
Cursed Seals, if applicable
Summons, if applicable

Abilities
Weapons
Equipment
Jutsus

Our next posts will be clear and concise about our builds and then we can get started!​
 

Tsuyoshi Junko

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Tsuyoshi Junko said:
tumblr_myjyxur6kt1r4s8who1_r1_250.gif

Stats said:
Agility:544/600
Stamina: 600/600
Taijutsu: 600/600
Ninjutsu: 525/600
Genjutsu: 525/600
Chakra Control: 600/600
PL: 3,394
Hp: 48,000
Cp: 32,400
Character Level: 14
Rank: S
CA Points: 20(Used)

Class:A New Bond said:
A New Bond
HP: (55+5+6(from reckless endurance)+lvl) x stamina (Veteran Bonus)
CP: (35+5+lvl) x Chakra Control (Veteran Bonus)
Class Bonus: +2 Accuracy and +10% [Melee] Damage (6pts used) +15% Melee damage (From reckless huge power) +1 stealth (Class point Purchase from ASP)
High: Melee Accuracy
Average: Evasion, Genjutsu Save, Ninjutsu Accuracy, Genjutsu DC
Low: Puppet Acuracy, Ranged Accuracy


Core Ability: Reckless said:
Bloodlust (3 points)
Master offensive stance (3 points)
Unbalancing strike (2 points)
Monstrous Strength (2 points)
Endurance x3 (3 points)
Huge power x3 (3 points)
Precision blow (2 points)
No limits (2 points)
Total points used: 20
Reckless fighters are known for their crazy life risking maneuvers, and their somewhat insane style of fighting, which is known for hitting exceptionally hard - but usually at a cost to their own body. Reckless fighters are able to boost damage in all aspects, but these bonuses often come at a cost.

Bloodlust</U><i></i> - Passive (3 points)
Restriction- C Rank and up
When in battle Reckless fighters can sometimes enter such an intense state of mind that they completely ignore small wounds and the effects of exhaustion, their love for battle surpassing all other concerns.
Effect: Ignores up to rank 3 bleeding.

Mastered Offensive Stance<i></i> - Passive (3 points)
Restriction- C Rank and up
By maximizing the efficiency of their attacks and gaining the most offense for the amount of lost defense, a Reckless fighter can become insanely accurate for the same amount of lost evasion.
Effect: Allows user to gain +1 accuracy per -1 dodge, up to a maximum of +4 accuracy and -4 dodge.

Unbalancing Strike<i></i> - Dependent Special Move (2 points)
By using excessive force, the Reckless fighter can knock away their opponent’s defenses, allowing for an extra hit at vital areas. However, this move heavily overextends the user, leaving them open to attack.
Effect: Allows the use of any physical (Ninjutsu or Taijutsu) attack as an unbalancing strike, inflicting a -3 dodge on the user for that round. If the user takes 10% of their HP in damage that round, the strike fails automatically. If the strike hits, the user may immediately follow up with any physical attack at +1 accuracy and +20% damage for -1AP. Can only be used once every round.

Monstrous Strength - Modification (2 Points)
Restriction: Requires Bulls Strength
Reckless is as Reckless does, and these fighters tend to be physically much stronger than their fettered counterparts. By throwing away all common sense and rationality, they are capable of sending crushing blows with normal weapons to the point of risking their own weapons to be destroyed in the process.
Restriction- Must have Bull's Strength.
Effect: Doubles the effect of Bulls Strength.

Notes:
- Whenever Monstrous Strength activates, the weapon suffers -1 Accuracy and have a +1 Disarm Attempt against it for the round. This stacks up to -3 Accuracy and +3 Disarm Attempt against the user's weapon.


<U>Endurance<i></i> - Boost (1 point)
Restriction- Can be purchased up to three times
Reckless fighters deal with attacks that have a heavy backlash on a regular basis. To endure the power of their own attacks, they need to be far more resilient than the average ninja.
Effect: +2 HP modifier

Huge Power<i></i> - Boost (1 point)
Restriction- Can be purchased up to three times
Tough as nails, a Reckless fighter is never afraid to show their strength. Their melee attacks, whether with the brute force of their fists or the cold metal of their weapons, tend to be much stronger than normal.
Effect: +5% melee damage.

Precision Blow<i></i> - Dependent Special Move (2 points)
The name Reckless is slightly misgiving, as Reckless fighters are actually not entirely hotheaded with their attacks. They simply like inflicting a lot of damage very quickly, though different means can be used to do so.
Effect: Adds +2 accuracy and +2 critical range to the next basic unarmed, Taijutsu, or weapon attack. Costs 100 Chakra.

No Limits<i></i> - Passive (2 points)
The Reckless fighter is very experienced at pushing their body beyond what anyone else would consider reasonable or even sane. As a result, they can hit harder than anyone else can, though at cost to themselves.
Effect: Max damage cap for melee Taijutsu is increased to 80%. However, for every 10% damage beyond the 50% cap the user adds, they take 5% recoil damage for all melee attacks made.

Cure Seal said:

Jutsu said:
Ninjutsu
~Non-Elemental
-E Rank-
+Transformation(Mastered)
+Body Switch(Mastered)
-D Rank-
+Contract Summoning(Mastered)
+Cancel(Mastered)
+Crystal Eye(Mastered)
-C Rank-
+Stunt Double(Mastered)
+Elemental Clone(Mastered)
-B Rank-
+Rasengan(Mastered)
-A Rank-
+Perfect Rasengan(Mastered)


~Medical
-D Rank-
+Mystical Hand(Mastered)
+Coagulation (Mastered)
-C Rank-
+Skeletal Fortification(Mastered)
+System Restoration(Mastered)
-B Rank-
+Mystical Force(Mastered)
~Anbu
+
+
+

~Fire
-C Rank-
+Dragon Fire(Mastered)

~Wind
-E Rank-
+Wind slash(Mastered)
+Pressure Burst(Mastered)
-D Rank-
+Shredding Touch(Mastered)

~Blood
-C Rank-
+Crimson whip(Mastered)
+Red Tide(Mastered)
+Blood Clone(Mastered)
-B Rank-
+Red Rain(Mastered)
+Sanguine Shield(Mastered)

~Wood
-C Rank-
+ Vine Tangle(Mastered)
-B Rank-
+ Piercing Timber(Mastered)
+ Pit of Crimson Tears(Mastered)
-A Rank-
+Sleeping Forest(Mastered)
+Grand Gaia Impalement (Mastered)

~Poision
-C Rank-
+Immunity Break(Mastered)
+Toxic Channeling (Mastered)

Taijutsu
~Buffing
-C Rank-
+Chakra Extension (Mastered)
-B Rank-
+Devastating Aura(Mastered)
+Awakening(Mastered)
+Unleash(Mastered)

~Piercing
-E Rank-
+Stab(Mastered)
+Thrust(Mastered)
+Multi-Impale(Mastered)
-D Rank-
+Cross Pierce (Mastered)
+Dynamic Poke(Mastered)
+Dynamic Pierce(Mastered)
-C Rank-
+Outcry(Mastered)
+Iron point Prison(Mastered)
+Spiked Shield(Mastered)
+Feint Spike(Mastered)
+Pressure Pierce(Mastered)
+Outer Rim Breaker(Mastered)
-B Rank-
+Pressure Thruster(Mastered)
+Fake Out(Mastered)
+Fillet-O-Flesh(Mastered)
+Million Stabs(Mastered)
+Bloodletter(Mastered)
-A Rank-
+Trashin(Mastered)
+Giga Star Breaker(Mastered)
+Ultimate Counter Measure(Mastered)
+Piercing Pin Holder(Mastered)

~Slashing
-E Rank-
+Cross Rip(Mastered)
+
+
~Unarmed
-E Rank-
+The One-Two(Mastered)
+Low sweep(Mastered)
+Janken(Mastered)

Genjutsu
-
Kinjutsu
~Jinchuuriki
+Demon Cloak Alpha(Mastered)
+Demon Cloak Omega(Mastered)

Weapons said:
Weapon Creation:1 said:
Katana_2_zps1c5210d1.png


Weapon Description: An ancient blade said to have a opposite twin. Hilt of the blade reads "Quick Silver" a carved seal placed on it by owner.
Weapon type: Katana
Damage Type: Piercing
Weapon Effect: Bleeding
Augment 1: Unloving
Augment 2: Vampiric
Augment 3:
Accuracy: -2 Accuracy / Damage: +10% Damage

Weapon Creation:2 said:
Katana_2_zps1c5210d1.png


Weapon Description: An ancient blade said to have an opposite twin. Hilt of the blade reads "Quick Silver" a carved seal placed on it by the owner. (black Sheath Black handle)
Weapon type: Katana
Damage Type: Piercing
Weapon Effect: Bleeding
Augment 1: Chain Link
Augment 2: Chakra Drain
Augment 3: Primal
Accuracy: +2 Accuracy / Damage: -10% Damage

Weapon Creation:3 said:
292r6tw.jpg


Weapon Description: Custom sharp blade that can nearly cut through anything! Hilt of the blade reads "Quick Silver" a carved seal placed on it by the owner. (red Sheath Black Handle)
Weapon type: Katana
Damage Type: Piercing
Weapon Effect: Bleeding
Augment 1: Blood Rack
Augment 2: Amplify
Augment 3: Razor Strike
Accuracy: -2 Accuracy / Damage: +10% Damage

Augments said:
1.Vampiric
2. Chain Link
3.Chakra Drain
4.Crippler
5.Razor Strike
6.Primal
7.Blood Rack
8.Amplify
9. Unloving

Inventory said:
1. katana(Custom)
2. Gloves (custom)
3. Summoning Scroll (Small)
•Slot1: 2 splints
•Slot2: 3 Health pills
•Slot3: 3 Blood pills
4. Belt Pouch
•Slot1: 3 energy drinks
•Slot2: Headset
5.Kawarimi stack

Abilities said:
1.Stalker
2. Human Anatomy
3.Duelist
4. Concentration
5.combo master
6. Insight
7. Strategist
8.Bloody Mess
9. Thick Blood
10.Bull strength
11.contract Mastery
12. Jutsu Expansion

Free Abilities
-Shinobi 101 (Kinetic Gen)
-Combat Medic

Contracts: Toad & Feline​
Note: Despite me not doing so... LINK EVERYTHING
 

Morishige

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[col3][legend="[size=5]Stats[/size]"]
Agility: 600/600
Stamina: 600/600
Ninjutsu: 600/600
Taijutsu: 600/600
Genjutsu: 600/600
Chakra Control: 600/600
Power level: 3600​
[/legend]|[legend="[size=5]Custom Class[/size]"]
Gekido Redux!!! VETERAN GRADE
HP: (60+lvl) x stamina
CP: (40+lvl) x chakra control
Class Bonus: Kinjutsu, +1 accuracy
High: Melee Accuracy
Average: Evasion, Ninjutsu Accuracy, Ranged Accuracy & Gen Save.
Low: Gen D.C & Puppet Accuracy​
[/legend]|[legend="[size=5]Character Level[/size]"]
15
[/legend][/col3]

[col3][legend="[size=5]BL/CA[/size]"]
Inuzuka

084 PL - Canine Companion (Rank 1), Loyalty to the Pack (Rank 1)
168 PL - Wolf Visage (Rank 1)
252 PL - Enhanced Smell (Rank 1)
336 PL - Air Dynamic Marking (Rank 1)
420 PL - Canine Companion (Rank 2)
504 PL - Enhanced Smell (Rank 2)
588 PL - Loyalty to the Pack (Rank 2), Beast Clone (Rank 1)
672 PL - Wolf Visage (Rank 2), Double Piercing Fang (Rank 1)
756 PL - Canine Companion (Rank 3), Air Dynamic Marking (Rank 2)
840 PL - Enhanced Smell (Rank 3), Double Piercing Fang (Rank 2)
924 PL - Beast Clone (Rank 2)
1008 PL - Wolf Visage (Rank 3), Double Piercing Fang (Rank 3)
1092 PL - Loyalty to the Pack (Rank 3), Beast Clone (Rank 3)
1176 PL - Air Dynamic Marking (Rank 3)
1260 PL - Feral Charge (Rank 1)
1344 PL - Howl of the Pack (Rank 1)
1428 PL - Feral Charge (Rank 2)
1512 PL - Double Headed Wolf (Rank 1)
1596 PL - Feral Charge (Rank 3), Howl of the Pack (Rank 2)
1680 PL - Howl of the Pack (Rank 3), Double Headed Wolf (Rank 2)
1764 PL - Double Headed Wolf (Rank 3)​
[/legend]|[legend="[size=5]Kinjutsu[/size]"]
Byakugan Transplant

The mighty Byakugan, one of the most prodigious Doujutsu in the shinobi world that can only be found within the Hyuuga Clan. Known for perhaps being the ultimate trump card for taijutsu users, this Doujutsu is a prized trophy for many who would have the Hyuuga's powers for their own. Yet, few have actually been known to possess this eye due to the fact that it is quiet difficult to best a Hyuuga in battle, and it is not uncommon for Hyuuga to brand their clansmen with Seals that prevent their clan's secrets from falling into the wrong hands. However, should one manage to get their hands on one of these all-seeing eyes, they find that not only do they possess the ability to see all forms of chakra around them similar to the Hyuuga, but that they also gain access to a variety of Byakugan enabled skills...Though they will never has as much grace as a true Hyuuga.

Effects:
- The shinobi has acquired the eye of a Hyuuga, the Byakugan, and is able to tap into the Byakugan's enhanced eyesight. This must be activated for 1 Ap and 750 chakra, and gives the user +2 Accuracy/Dodge, and enables them to see all within 1000 Meters.
- Maintaining their Byakugan costs 360 Cp per round.

All BI tech owned and Mastered (Saying this to save space)​
[/legend]|[legend="[size=5]Cursed Seals[/size]"]
Curse Seal: Gaia

The Gaia Seal is a cursed seal that focuses on improving the user's physical aspects. While under the effects of this seal, the user is more resistant to physical damage, strikes harder, and moves faster than normal. As with all Cursed Seals however, the Gaia Seal breaks down the user's body over time and can cripple the user's body if Used Too much.

Rank 3: Completely alters the user into a totally different figure, giving them +20% Taijutsu and Basic Strike Damage. -15% Damage Taken, +4 Melee/Ranged Accuracy, +8% chance to cause Bleeding/Suppression. In addition the user takes an additional 5% damage from Illusionary and Ninjutsu sources. These buffs/debuffs do not count toward the buff cap.

Cost: 1 Ap to Activate/Deactivate, the user loses -5 training points for each round active​
[/legend][/col3]

[col3][legend="[size=5]Abilities[/size]"][/legend]|[legend="[size=5]Weapons[/size]"]
The Defense
Damage Type: Unarmed
Effect: Suppression
Accuracy: +2
Damage Modifier: -10%
Augment 1: Swift
Augment 2: Lucky Dodge
Augment 3: Vanguard

The Binder
Damage Type: Unarmed
Effect: Suppression
Accuracy: +2
Damage Modifier: -10%
Augment 1: Binding
Augment 2: Lucky Strike
Augment 3: Pyramids Piece

The Bleeder
Damage Type: Unarmed
Effect: Suppression
Accuracy: +2
Damage Modifier: -10%
Augment 1: Razor Strike
Augment 2: Primal
Augment 3: Amplify (Bleeding)

The Offense
Damage Type: Unarmed
Effect: Suppression
Accuracy: -2
Damage Modifier: +10%
Augment 1: Barrage
Augment 2: Assault
Augment 3: Anchor Boost

The Infection
Damage Type: Unarmed
Effect: Suppression
Accuracy: +2
Damage Modifier: -10%
Augment 1: Toxify
Augment 2: Envenom
Augment 3: Primal​
[/legend]|[legend="[size=5]Equipment[/size]"]
1- Heaven's Touch
2- Iron Vein
3- Black Lotus
4- Botulinum Toxin
5- Backpack:
  • 1 Lullaby Powder
    2 Serpent's Blood
    3 Weapon Holster: The Bleeder
    4 Weapon Holster: The Binder
    5 Weapon Holster: The Infection

Weapon Holster: The Offense
Weapon Holster: The Defense​
[/legend][/col3]
 

Morishige

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Raw Secondaries​


[col]
Junko Stats

Agility:544/600
Stamina: 600/600
Taijutsu: 600/600
Ninjutsu: 525/600
Genjutsu: 525/600
Chakra Control: 600/600

> Melee Accuracy(583.2= +14) = [(Taijutsu x .7) + (Agility x .3)]

> Ranged Accuracy(577.6 = +14) = [(Taijutsu x .6) + (Agility x .4)]

> Ninjutsu Accuracy(547.5 = +14) = [(Ninjutsu x .7) + (CC x .3)]

> Melee Dodge(560.8= +14) = [(Taijutsu x .3) + (Agility x .7)]

> Ranged Dodge(555.2 = +14) = [(Taijutsu x .2) + (Agility x .8 )]

> Ninjutsu Dodge(538.3 = +14) = [(Ninjutsu x .3) + (Agility x .7)]

> Genjutsu Difficulty(547.5 = +14) = [(CC x .3) + (Genjutsu x .7)]

> Genjutsu Save(570 = +14) = [(CC x .6) + (Genjutsu x .4)]

Stat Value - = - Bonus (Difference)
5 = +1
15 = +2 (10)
30 = +3 (15)
50 = +4 (20)
75 = +5 (25)
105 = +6 (30)
140 = +7 (35)
180= +8 (40)
225 = +9 (45)
275 = +10 (50)
330 = +11 (55)
390 = +12 (60)
455 = +13 (65)
525 = +14 (70)
600 = +15 (75)
|
Kido Stats

Agility:600/600
Stamina: 600/600
Taijutsu: 600/600
Ninjutsu: 600/600
Genjutsu: 600/600
Chakra Control: 600/600

> Melee Accuracy(600= +15) = [(Taijutsu x .7) + (Agility x .3)]

> Ranged Accuracy(600= +15) = [(Taijutsu x .6) + (Agility x .4)]

> Ninjutsu Accuracy(600= +15) = [(Ninjutsu x .7) + (CC x .3)]

> Melee Dodge(600= +15) = [(Taijutsu x .3) + (Agility x .7)]

> Ranged Dodge(600= +15) = [(Taijutsu x .2) + (Agility x .8 )]

> Ninjutsu Dodge(600 = +15) = [(Ninjutsu x .3) + (Agility x .7)]

> Genjutsu Difficulty(600 = +15) = [(CC x .3) + (Genjutsu x .7)]

> Genjutsu Save(600 = +15) = [(CC x .6) + (Genjutsu x .4)]

Stat Value - = - Bonus (Difference)
5 = +1
15 = +2 (10)
30 = +3 (15)
50 = +4 (20)
75 = +5 (25)
105 = +6 (30)
140 = +7 (35)
180= +8 (40)
225 = +9 (45)
275 = +10 (50)
330 = +11 (55)
390 = +12 (60)
455 = +13 (65)
525 = +14 (70)
600 = +15 (75)
[/col]
 

Morishige

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The Calm Before the Storm
[col]
Junko Raw Secondaries and Stuff

HP: 44400
CP: 32400

Melee Acc: +14
Ranged Acc: +14
Nin Acc: +14

Melee Dodge: +14
Ranged Dodge: +14
Nin Dodge: +14

Gen DC: +14
Gen Save: +14

Puppet Accuracy: +14
Puppet Dodge: +14

Stealth Value = (.6 Stat Average) + (.4 Agility): +14
Awareness Value = (.5 Stat Average) + (.3 Genjutsu) + (.2 Chakra Control): +14

After Modifying Passives

HP: 48000
CP: 32400

Melee Acc: +27
Ranged Acc: +20
Nin Acc: +23

Melee Dodge: +21
Ranged Dodge: +21
Nin Dodge: +21

Gen DC: +21
Gen Save: +21

Puppet Accuracy: +18
Puppet Dodge: +21

Stealth: +15
Awareness: +14

List of Secondary Modifiers
+2 Accuracy from Custom Class
+6 HP mod from Reckless
High: Melee Acc +11
Avg: Everything Else +7
Low: Puppet + Ranged +4

Pre-Battle Passive Buff List

Melee Damage Buff: +25%
+1 Crit Range + Crits do 2.25x damage
+10% Resistance to Bleed/ Treated 1 Rank Lower
Crits Always increase Bleed/Rank 5 do something special
Strategist stuff (Too Long to Summarize)
+1 Stealth

Where These Come From
Reckless +15% Melee Damage
Custom Class +10% Melee Damage
Human Anatomy for crit stuff
Thick Blood
Bloody Mess
Strategist
+1 Stealth from Custom Class​
|
Gekido's Raw Secondaries and Stuff

HP: 45000
CP: 33000

Melee Acc: +15
Ranged Acc: +15
Nin Acc: +15

Melee Dodge: +15
Ranged Dodge: +15
Nin Dodge: +15

Gen DC: +15
Gen Save: +15

Puppet Accuracy: +15
Puppet Dodge: +15

Stealth Value = +15
Awareness Value = +15

After Modifying Passives

HP: 45000
CP: 33000

Melee Acc: +28
Ranged Acc: +24
Nin Acc: +24

Melee Dodge: +23
Ranged Dodge: +23
Nin Dodge: +23

Gen DC: +19
Gen Save: +23

Puppet Accuracy: +19
Puppet Dodge: +23

Stealth: +15
Awareness: +15

List of Secondary Modifiers
+1 Accuracy Custom Class
High: Melee Acc +12
Avg: All Else +8
Low: Gen DC + Puppet +5


Pre-Battle Passive Buff List
Unarmed +15%
+1 Crit Range + Crits do 2.25x damage
+5% Damage Reduction
Poisons +2 dc/ last extra round
WEapons cost 0 to draw, 1 free sheathe per round
-5% to escape users binds

Where These Come From

Inuzuka Passive
Human Anatomy
Sentinel Ability
Concentrated Focus
Quickdraw​
[/col]
 

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