Falling Snow[fontsize="12"]A high level jutsu which allows the user to summon an avalanche of super-chilled snow that freezes all it touches, leaving a pristine trail of icy vapor after use. Those caught within this technique feel their joints and bodies tighten rapidly upon contact with the white powder, as the subzero temperatures rapidly freeze and trap their skin and bodies inside an icicle.
Information
Prerequisites: - Ice Affinity, A-rank, 4 Mastered Ice Jutsu, Ice Prison Mastered
Rank 1: Creates an avalanche that causes three targets to make 3 checks at -3 Accuracy. Each check coats a random limb in Ice that has 1170 Hp and raises the called shot level by 1 with a 36% chance of inflicting the 'Frostbite' effect for an additional penalty. Stacks up to three times upon the victim, and a random limb is chosen each time.
Rank 2: Creates an avalanche that causes three targets to make 3 checks at -3 Accuracy. Each check coats a random limb in Ice that has 1100 Hp and raises the called shot level by 1 with a 44% chance of inflicting the 'Frostbite' effect for an additional penalty. Stacks up to four times upon the victim, and a random limb is chosen each time.
Rank 1 Cost: 2640 Cp, 440 Cp/Rnd/Target
Rank 2 Cost: 3300 Cp, 550 Cp/Rnd/Target
Notes:
- Lasts up to 30 seconds, and requires a Nin check each round active. This may only be used every-other round.
- This does not stack on the same limb.
- While coated in Ice, the limb has its called shot level raised by 1. The ice acts as a barrier against Called Shots against that limb until destroyed. The Ice also takes damage equal to 15% of non-called shot damage done to the victim as well (This does not reduce the victim`s damage taken unless it was a called shot).
- Should at least three checks successfully hit, the victim is treated as if `Bound` by Ice Prison (Rank 2). All rules and notes apply normally (Including prison Hp), aside from the round limit.
- The 'Frostbite' effect raises the called shot level of the effected limb by 1 and increases further called shot attempts on it by +5%. This cannot stack upon the same limb, and is dispelled when the victim is hit with a level A+ Fire Jutsu.
- Any level A+ Fire jutsu, including Major Fire advanced elements, that hits the user will automatically melt all ice debuffs from this jutsu unless they are fully frozen.
- This Jutsu always requires full handseals; regardless of any skills or abilities the user may have (Such as channeling or one handed seals).[/fontsize]