Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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Earth - Chakra Style

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Earth - Chakra Style said:
The user may choose a single effect from Offensive OR Defensive. Re-entering the style at the cost of 0.5 AP allows the user to change effects.

Prerequisite: 4 Mastered Earth Jutsu
  • Offensive:
    • Shatter: Whenever the user uses a Offensive Earth-Based Attack, it has a chance of inflicting Shatter penalty on a limb.
      • Shatter penalty cannot be healed by any means for the remainder of the battle.
      • Shatter raises the called shot of a random limb by 1 level.
      • Called shot level cannot reach Broken status unless the user has the Called Shot ability. Should the random limb selected be one which has maxed out it's Called shot penalty then this has no effect.
      • Base Chance of inflicting Shatter is 5%. May only be increased with Called Shot Chance buffs up to a maximum of 15%.
    • After Quake the user may treat non-maintainable Offensive Earth based jutsu as a maintainable jutsu by paying 70% of the chakra cost per round for a maximum of 2 rounds. Maintaining jutsu this way gives the attacks a -2 penalty to hit the target again and -10% base damage. This effect lasts for up to two rounds and requires a full round of cool down before it may be used again.
      • During the round of cool down the user gains +4% to the secondary effect of Earth Jutsu for every earth jutsu used after the first capping at +16%

  • Defensive:
    • Craggy Exterior: Melee Contact against the user has 15% chance of inflicting Suppression against the attacker.
      • Melee contact is when the user attacks with melee accuracy or is attacked with melee accuracy.
    • Gaia's Veil: Whenever the user performs an Earth-based Action, they gain +0.5 Stealth, capping at +2 Stealth. The user may trade their +2 Stealth for the ability to attempt to enter stealth as a free action.
      • Using the Stealth free action removes the +2 Stealth buff before the Awareness check.
      • This may only be done twice per round.
 

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