Shiromaru > Sekuro [Merc]

Sekuro

Well-Known Member
Oct 14, 2012
4,805
Yen
542,950
ASP
0
RP:
Silence. The absolute lack of any noise what so ever. Ironically the lack of noise whatsoever could be seen as somewhat deafening. This went on for what seemed like an eternity.

-Click-

Sudden and sharp, a noise echoed from the darkness of the abyss followed swiftly by the hum of a distant fan. The black abyss slowly fading to away revealing surroundings equally vexing.

-Rattle-

Were those limbs? The hum persisted eventually to be joined by several beeping noises and words beginning to appear.

:Boot: / Run.exe_

The last symbol blinking on and off for several seconds as many more dots began to appear in cascading waves before stopping at another sequence of words:

:Installing Drive: Shiromaru.exe_

A symphony of dots and digits careened down the screen, swiftly creating new text just as fast as the old text vanished. When the process seemed complete, another sequence of words appeared:

:Installing Drive: Kuromaru.exe_

As if repeating the process once more, a symphony of digits and dots descended with haste uninterrupted for several seconds. Once the parade of values quelled itself the process continued.

:Updating Core Drive:
...........
...........
...........
:Installing NC.BatSys.OS/Drivers-2019..05-Reac:
-Updating_
...........
...........
...........
:Installing Command Prompt:
-Booting executable:
:Shinobi.Prosthetic.JUT
- Installing directory and other core processes_
...........
...........
-Booting executable:
:ANBU.JUT
-Installing directory and other core processes_
...........
...........
-Booting executable:
:Kin.JUT
- Installing directory and other core proesses_
............
............
-Installing Equipment Drives_
...
...
...
Complete.
Downloading updates...
Checking........
Updating........

Setup complete.
...........
System Restart Y/N
-
Y_
...........

And in that instant, the constant and steady hum that had been present throughout this sequence suddenly ceased. The silence was short lived as an unidentified hiccup seemingly re-awakened the aforementioned hum. It remained steady as another stream of sequences were thrown from row to row.
...........
System Online
Identity Designation_
...........
...........
Letters slowly filled the next line as if they were being placed manually.

Sekuro.exe_
...........
...........
When the last set of values reached the the peak of the screen, the screen once again filled with black only to come alive once more, showing the same rockey terrain it had been, however, several letters and numbers filled various corners of the screen. Information graphs and moving images began to analyze whatever seemed to be focused on.

Numerical values in opaque white summarizing various aspects of what seemed to be a graph of a body.

A target appeared in the middle of the screen.

Then it moved to left.

Once more to the right.

UP and down...

Each time, each movement accompanied by several "clicks" as if movement was somewhat new and crisp, yet loose and hollow.

The steady hum could be heard lightly over the ambient silence of what seemed to be an empty cave. Empty except for a roll of paper which laid on the ground ahead.

Clicks and rattles broke the silence of the surroundings as the visual processors 'scanned' the parchment. Within seconds another copy of the parchment was displaying itself in full and complete view yet not tangible.

"You brought this upon yourself. Your ego, your guile, and your over confidence especially.
However, I am not a monster. Father and son will not be separated. No, You two will live on in
functional eternity seeking out your true life's desires.

-Queen of the Scorpions"

Clattering echoed throughout the cave and was soon met with the howl of wind as the body of this structure began to move away from the darkness and towards the lavender light seeping into the cave. Before reaching the cave exit, cool water met forcefully with something creating a splash.

The values upon the screen verifying various minerals within the liquid, however still being considered H20. Once the rippled waves of the shallow water ceased, a clear image began to form.

The face of a young man was revealed. Hair tied back into a spiked tail accentuated by a fairly large white stripe laid entirely through the scalp. His skin was a smooth peanut butter shade of brown with equally smooth texture and eyes that showed no signs of life pierced the reflection. White in color, they showed no emotion but simply continued to gaze upon itself in stoic silence.

Clicking and rattling once again filled the air as the structure made its exit.

Summary:
Explains how Sekuro has access to Seikon and Hyuuga abilities
Through a yet to be explained event, Shiromaru and Kuromaru have been combined and transformed into "Sekuro".
They have no memory of their passed lives.
They do not know they are combined.
They are unaware of their past humanity.
Past traits of each character will manifest in Sekuro.
I will not be using them as re-birth targets... ever again.
Sekuro is a human puppet that looks like a slightly older version of Shiromaru with a haircut similar to MC Sekiro (Shadows die twice) in that he has a white patch (Shiro's hair w/ mostly Kuro's longer hair)
The 'Queen of Scorpions" is the alternate reality version of my secretary NPC from Sasorimura. Shiro and Kuro are alternate reality versions of my Kuromaru and Shiromaru PC characters from years prior.
They are a Human Puppet that can only communicate through general puppet clicks.
Assume similar function to AI core's flavor...
Using previously developed story elements from previous characters, I've created a new character that can develop its own story.
Alternate reality Kuromaru and Shiromaru were Mist shinobi,
Sekiro may be mistaken for Shiromaru in appearance but will have no memory of those events.

OOC:
Unfortunate Circumstances HP: (59+lvl) x stamina CP: (41+lvl) x chakra control Class Bonus: Kinjutsu, +5% Called Shot Chance High: Ranged Average: Nin, Evasion, Gen Save Low: Melee, Gen DC
Abilities:
0: Sentinel ANBU
0: Shinobi 101: Genjutsu DC uses Ranged Acc
1: Strategist
2: Mechanized Weapon
3: Ambidexterity
4: Defensive Technique
5: Weapon Attunment
6: Called Shot
7: Quick Reaction
8: Weapon Mastery : Puppet
9: Called Shot
10: Kinjutsu
11: Kinjutsu
12: Kinjutsu

Main body Augments:
+2Acc/-10% Dmg/Non-Offensive Jutsu used .25ap faster
0c: Stardust (Strategist)
0: Dual Weapon (Ambidexterity)
1: Blitz
2: Vanguard
3: Spirit Link
Traps (Mechanized Weapon)
1: Explosive Note x3
2: Hidden Launcher

Hyuuga Puppet:
+1Acc/-5%Dmg/Suppression
Hyuuga Puppet Augments:
0a: Explosive Seal x3 (Strategist)
0b: Bloodrot (strategist)
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

Equipment:
1: Stardust
2: Bloodrot
3: Heavy Armor
Weapons:
1: Hyuuga Puppet 1 (Disciple of the Bold Step)
2: Puppet 2 (Recharge Puppet)
+2acc/-10% Dmg/Non Offensive jutsu modded .25ap faster
Augments:
1: Re-Energize
2: Recovery
3: Vanguard

3: Puppet 3
Augments:
1: Quick Switch

4: Puppet 4
Augments:
1: Quick Switch

5: Puppet 5
Augments:
1: Quick Switch

6: Puppet 6
Augments:
1: Quick Switch

Strategist Prep Slots:
1: Hyuuga Puppet 0a
2: Hyuuga Puppet 0b
3: Main Body 0c
4: Main Body Free Basic Strike Sneak Attack
5: Hyuuga Puppet Basic Strike Sneak Attack



Jutsu Swaps
E rank jutsu:
The One Two - Mastered > Chakra Emissions - Mastered
D rank jutsu:
Nut Buster - Mastered > Searchlight - Mastered
Spinning Wind - Mastered > Puppet Transformation - Mastered
Dynamic Entry - Mastered > Surprise Shift - Mastered
Dynamic Finish - Mastered > Projectile Launcher
C Rank Jutsu:
Tiger Hook - Mastered > Hidden Smoke Bomb - Mastered
Tatsumaki Senpuu Kyaku > Puppet Clone - Mastered
Step-In Flash - Mastered > Puppet Switch - Mastered
Dragon Assault - Mastered > Channel Puppet - Mastered
Roaring Combination - Mastered > Needle Shower - Mastered
Grapple - Mastered > Gas Warfare - Mastered
B Rank Jutsu:
Suplex - Mastered > Terra Shift - Mastered
Primary Lotus - Mastered > Paradise Invite - Mastered
Seismic Toss - Mastered > Audio Medic - Mastered
Spear Hand - Mastered > Atomic Core - Mastered
A Rank Jutsu:
Falcon Punch - Mastered > Kaizo Trap - Mastered
Eagle Drop - Mastered > Iron Maiden - Mastered





I believe I had a contract? Don't remember what it was... but am I able to swap that too?
 

Makoto

Member
Feb 21, 2013
674
Yen
544,166
ASP
660
Shiromaru said:
RP:
Silence. The absolute lack of any noise what so ever. Ironically the lack of noise whatsoever could be seen as somewhat deafening. This went on for what seemed like an eternity.

-Click-

Sudden and sharp, a noise echoed from the darkness of the abyss followed swiftly by the hum of a distant fan. The black abyss slowly fading to away revealing surroundings equally vexing.

-Rattle-

Were those limbs? The hum persisted eventually to be joined by several beeping noises and words beginning to appear.

:Boot: / Run.exe_

The last symbol blinking on and off for several seconds as many more dots began to appear in cascading waves before stopping at another sequence of words:

:Installing Drive: Shiromaru.exe_

A symphony of dots and digits careened down the screen, swiftly creating new text just as fast as the old text vanished. When the process seemed complete, another sequence of words appeared:

:Installing Drive: Kuromaru.exe_

As if repeating the process once more, a symphony of digits and dots descended with haste uninterrupted for several seconds. Once the parade of values quelled itself the process continued.

:Updating Core Drive:
...........
...........
...........
:Installing NC.BatSys.OS/Drivers-2019..05-Reac:
-Updating_
...........
...........
...........
:Installing Command Prompt:
-Booting executable:
:Shinobi.Prosthetic.JUT
- Installing directory and other core processes_
...........
...........
-Booting executable:
:ANBU.JUT
-Installing directory and other core processes_
...........
...........
-Booting executable:
:Kin.JUT
- Installing directory and other core proesses_
............
............
-Installing Equipment Drives_
...
...
...
Complete.
Downloading updates...
Checking........
Updating........

Setup complete.
...........
System Restart Y/N
-
Y_
...........

And in that instant, the constant and steady hum that had been present throughout this sequence suddenly ceased. The silence was short lived as an unidentified hiccup seemingly re-awakened the aforementioned hum. It remained steady as another stream of sequences were thrown from row to row.
...........
System Online
Identity Designation_
...........
...........
Letters slowly filled the next line as if they were being placed manually.

Sekuro.exe_
...........
...........
When the last set of values reached the the peak of the screen, the screen once again filled with black only to come alive once more, showing the same rockey terrain it had been, however, several letters and numbers filled various corners of the screen. Information graphs and moving images began to analyze whatever seemed to be focused on.

Numerical values in opaque white summarizing various aspects of what seemed to be a graph of a body.

A target appeared in the middle of the screen.

Then it moved to left.

Once more to the right.

UP and down...

Each time, each movement accompanied by several "clicks" as if movement was somewhat new and crisp, yet loose and hollow.

The steady hum could be heard lightly over the ambient silence of what seemed to be an empty cave. Empty except for a roll of paper which laid on the ground ahead.

Clicks and rattles broke the silence of the surroundings as the visual processors 'scanned' the parchment. Within seconds another copy of the parchment was displaying itself in full and complete view yet not tangible.

"You brought this upon yourself. Your ego, your guile, and your over confidence especially.
However, I am not a monster. Father and son will not be separated. No, You two will live on in
functional eternity seeking out your true life's desires.

-Queen of the Scorpions"

Clattering echoed throughout the cave and was soon met with the howl of wind as the body of this structure began to move away from the darkness and towards the lavender light seeping into the cave. Before reaching the cave exit, cool water met forcefully with something creating a splash.

The values upon the screen verifying various minerals within the liquid, however still being considered H20. Once the rippled waves of the shallow water ceased, a clear image began to form.

The face of a young man was revealed. Hair tied back into a spiked tail accentuated by a fairly large white stripe laid entirely through the scalp. His skin was a smooth peanut butter shade of brown with equally smooth texture and eyes that showed no signs of life pierced the reflection. White in color, they showed no emotion but simply continued to gaze upon itself in stoic silence.

Clicking and rattling once again filled the air as the structure made its exit.

Summary:
Explains how Sekuro has access to Seikon and Hyuuga abilities
Through a yet to be explained event, Shiromaru and Kuromaru have been combined and transformed into "Sekuro".
They have no memory of their passed lives.
They do not know they are combined.
They are unaware of their past humanity.
Past traits of each character will manifest in Sekuro.
I will not be using them as re-birth targets... ever again.
Sekuro is a human puppet that looks like a slightly older version of Shiromaru with a haircut similar to MC Sekiro (Shadows die twice) in that he has a white patch (Shiro's hair w/ mostly Kuro's longer hair)
The 'Queen of Scorpions" is the alternate reality version of my secretary NPC from Sasorimura. Shiro and Kuro are alternate reality versions of my Kuromaru and Shiromaru PC characters from years prior.
They are a Human Puppet that can only communicate through general puppet clicks.
Assume similar function to AI core's flavor...
Using previously developed story elements from previous characters, I've created a new character that can develop its own story.
Alternate reality Kuromaru and Shiromaru were Mist shinobi,
Sekiro may be mistaken for Shiromaru in appearance but will have no memory of those events.

OOC:
Unfortunate Circumstances HP: (59+lvl) x stamina CP: (41+lvl) x chakra control Class Bonus: Kinjutsu, +5% Called Shot Chance High: Ranged Average: Nin, Evasion, Gen Save Low: Melee, Gen DC
Class approved

Abilities:
0: Sentinel ANBU
0: Shinobi 101: Genjutsu DC uses Ranged Acc
1: Strategist
2: Mechanized Weapon
3: Ambidexterity
4: Defensive Technique
5: Weapon Attunment
6: Called Shot
7: Quick Reaction
8: Weapon Mastery : Puppet
9: Called Shot
10: Kinjutsu
11: Kinjutsu
12: Kinjutsu

Abilities approved

Main body Augments:
+2Acc/-10% Dmg/Non-Offensive Jutsu used .25ap faster
0c: Stardust (Strategist)
0: Dual Weapon (Ambidexterity)
1: Blitz
2: Vanguard
3: Spirit Link
Traps (Mechanized Weapon)
1: Explosive Note x3
2: Hidden Launcher

Looks right? Approved(not prep slot though)

Hyuuga Puppet:
+1Acc/-5%Dmg/Suppression
Hyuuga Puppet Augments:
0a: Explosive Seal x3 (Strategist)
0b: Bloodrot (strategist)
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

Weapon not approved, for prep slots see below. Hitokugutsu puppets don't get to pick an ability like suppression

Equipment:
1: Stardust
2: Bloodrot
3: Heavy Armor

approved

Weapons:
1: Hyuuga Puppet 1 (Disciple of the Bold Step)
assuming this is the puppet up above, not approved

2: Puppet 2 (Recharge Puppet)
+2acc/-10% Dmg/Non Offensive jutsu modded .25ap faster
Augments:
1: Re-Energize
2: Recovery
3: Vanguard

approved

3: Puppet 3
Augments:
1: Quick Switch

4: Puppet 4
Augments:
1: Quick Switch

5: Puppet 5
Augments:
1: Quick Switch

6: Puppet 6
Augments:
1: Quick Switch

Puppet 3, 4 ,5 and 6 need more info

Strategist Prep Slots:
1: Hyuuga Puppet 0a
2: Hyuuga Puppet 0b
3: Main Body 0c
4: Main Body Free Basic Strike Sneak Attack
5: Hyuuga Puppet Basic Strike Sneak Attack

Can you please write what each thing is please, eg, 1. Hyuuga Puppet poisoned with Bloodrot, then I should be able to approve.

Jutsu Swaps
E rank jutsu:
The One Two - Mastered > Chakra Emissions - Mastered
D rank jutsu:
Nut Buster - Mastered > Searchlight - Mastered
Spinning Wind - Mastered > Puppet Transformation - Mastered
Dynamic Entry - Mastered > Surprise Shift - Mastered
Dynamic Finish - Mastered > Projectile Launcher
C Rank Jutsu:
Tiger Hook - Mastered > Hidden Smoke Bomb - Mastered
Tatsumaki Senpuu Kyaku > Puppet Clone - Mastered
Step-In Flash - Mastered > Puppet Switch - Mastered
Dragon Assault - Mastered > Channel Puppet - Mastered
Roaring Combination - Mastered > Needle Shower - Mastered
Grapple - Mastered > Gas Warfare - Mastered
B Rank Jutsu:
Suplex - Mastered > Terra Shift - Mastered
Primary Lotus - Mastered > Paradise Invite - Mastered
Seismic Toss - Mastered > Audio Medic - Mastered
Spear Hand - Mastered > Atomic Core - Mastered
A Rank Jutsu:
Falcon Punch - Mastered > Kaizo Trap - Mastered
Eagle Drop - Mastered > Iron Maiden - Mastered

Jutsu swaps look fine, approved

I believe I had a contract? Don't remember what it was... but am I able to swap that too?

I can't find one, sorry mate
 

Sekuro

Well-Known Member
Oct 14, 2012
4,805
Yen
542,950
ASP
0
Unfortunate Circumstances
HP: (56+lvl) x stamina
CP: (44+lvl) x chakra control
Class Bonus: Kinjutsu, +5% Called Shot Chance
High: Ranged
Average: Nin, Evasion, Gen Save
Low: Melee, Gen DC

Abilities:
0: Sentinel ANBU
0: Shinobi 101: Visual Genjutsu DC uses Ranged Acc
1: Strategist
2: Mechanized Weapon
3: Ambidexterity
4: Defensive Technique
5: Weapon Attunment
6: Quickdraw
7: Quick Reaction
8: Weapon Mastery : Puppet
9: Called Shot
10: Kinjutsu
11: Kinjutsu
12: Kinjutsu

Main body Augments:
+2Acc/-10% Dmg/AP
0: Plexistim (Strategist)
0: Dual Weapon
1: Blitz
2: Vanguard
3: Spirit Link
Traps (Mechanized Weapon)
1: Explosive Note x3
2: Hidden Launcher

Equipment:
1: Plexistim
2: Bloodrot
3: Heavy Armor
Weapons:
1: Hyuuga Puppet:
+1Acc/-5%Dmg/Suppression
Augments:
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

2: Puppet 2 (Recharge Puppet)
Augments:
0: Dual Weapon
1: Ritual Casting - Mastered
2: Divin Retribution - Mastered
3: Magatama Barrier - Mastered

3: Puppet 3 (Void Walker)
+1Acc/-5%Dmg/AP
Augments:
0: Dual Weapon
1: Elipse Blade
2: Advanced Cancellation
3: Glimpse of the Void

4: Puppet 4 (Nara)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Shadow Possession - Mastered
2: Shadow Neck Bind - Mastered
3: Negative Space - Mastered

5: Puppet 5 (Steadfast)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Maximum Defense
2: Second Wind
3: Great Fortitude

6: Puppet 6 (Yamanaka)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Mind Transfer - Mastered
2: Presence Erase - Mastered
3: Mind Destruction - Mastered



Jutsu Swaps
E rank jutsu:
The One Two - Mastered > Chakra Emissions - Mastered
D rank jutsu:
Nut Buster - Mastered > Searchlight - Mastered
Spinning Wind - Mastered > Puppet Transformation - Mastered
Dynamic Entry - Mastered > Surprise Shift - Mastered
Dynamic Finish - Mastered > Projectile Launcher
C Rank Jutsu:
Tiger Hook - Mastered > Hidden Smoke Bomb - Mastered
Tatsumaki Senpuu Kyaku > Puppet Clone - Mastered
Step-In Flash - Mastered > Puppet Switch - Mastered
Dragon Assault - Mastered > Channel Puppet - Mastered
Roaring Combination - Mastered > Needle Shower - Mastered
Grapple - Mastered > Gas Warfare - Mastered
B Rank Jutsu:
Suplex - Mastered > Terra Shift - Mastered
Primary Lotus - Mastered > Paradise Invite - Mastered
Seismic Toss - Mastered > Audio Medic - Mastered
Spear Hand - Mastered > Atomic Core - Mastered
A Rank Jutsu:
Falcon Punch - Mastered > Kaizo Trap - Mastered
Eagle Drop - Mastered > Iron Maiden - Mastered
 

Sekuro

Well-Known Member
Oct 14, 2012
4,805
Yen
542,950
ASP
0
Jutsu Swaps Cont.

Body Flicker - Mastered > Puppet Symbiosis > Mastered
Morning Peacock - Mastered > Sacred Threads of Fate > Mastered
Sure Kill Strike - Mastered > Blood Bend > Mastered
 

Sekuro

Well-Known Member
Oct 14, 2012
4,805
Yen
542,950
ASP
0
2: Puppet 2 (Tsuchimikado)
Augments:
0: Dual Weapon
1: Ritual Casting - Mastered
2: Divin Retribution - Mastered
3: Magatama Barrier - Mastered
 

Makoto

Member
Feb 21, 2013
674
Yen
544,166
ASP
660
Shiromaru said:
Unfortunate Circumstances
HP: (56+lvl) x stamina
CP: (44+lvl) x chakra control
Class Bonus: Kinjutsu, +5% Called Shot Chance
High: Ranged
Average: Nin, Evasion, Gen Save
Low: Melee, Gen DC

Approved

Abilities:
0: Sentinel ANBU
0: Shinobi 101: Visual Genjutsu DC uses Ranged Acc
1: Strategist
2: Mechanized Weapon
3: Ambidexterity
4: Defensive Technique
5: Weapon Attunment
6: Quickdraw
7: Quick Reaction
8: Weapon Mastery : Puppet
9: Called Shot
10: Kinjutsu
11: Kinjutsu
12: Kinjutsu

Approved

Main body Augments:
+2Acc/-10% Dmg/AP
0: Plexistim (Strategist)
0: Dual Weapon
1: Blitz
2: Vanguard
3: Spirit Link
Traps (Mechanized Weapon)
1: Explosive Note x3
2: Hidden Launcher

approved

Equipment:
1: Plexistim
2: Bloodrot
3: Heavy Armor

Approved

Weapons:
1: Hyuuga Puppet:
+1Acc/-5%Dmg/Suppression
Augments:
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

Not approved, Hitokugutsu puppets are still considered 'Puppet' weapons, but gain the benefits of this ability rather than any of the normal effects for the puppet weapon type.

2: Puppet 2 (Recharge Puppet)
Augments:
0: Dual Weapon
1: Ritual Casting - Mastered
2: Divin Retribution - Mastered
3: Magatama Barrier - Mastered

Not approved, does not have the weapon stats

3: Puppet 3 (Void Walker)
+1Acc/-5%Dmg/AP
Augments:
0: Dual Weapon
1: Elipse Blade
2: Advanced Cancellation
3: Glimpse of the Void

Not approved, Hitokugutsu puppets are still considered 'Puppet' weapons, but gain the benefits of this ability rather than any of the normal effects for the puppet weapon type.

4: Puppet 4 (Nara)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Shadow Possession - Mastered
2: Shadow Neck Bind - Mastered
3: Negative Space - Mastered

Not approved, Hitokugutsu puppets are still considered 'Puppet' weapons, but gain the benefits of this ability rather than any of the normal effects for the puppet weapon type.

5: Puppet 5 (Steadfast)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Maximum Defense
2: Second Wind
3: Great Fortitude

Not approved, Hitokugutsu puppets are still considered 'Puppet' weapons, but gain the benefits of this ability rather than any of the normal effects for the puppet weapon type.

6: Puppet 6 (Yamanaka)
+1Acc/-5%Dmg/Ap
Augments:
0: Dual Weapon
1: Mind Transfer - Mastered
2: Presence Erase - Mastered
3: Mind Destruction - Mastered

Not approved, Hitokugutsu puppets are still considered 'Puppet' weapons, but gain the benefits of this ability rather than any of the normal effects for the puppet weapon type.

Jutsu Swaps
E rank jutsu:
The One Two - Mastered > Chakra Emissions - Mastered
D rank jutsu:
Nut Buster - Mastered > Searchlight - Mastered
Spinning Wind - Mastered > Puppet Transformation - Mastered
Dynamic Entry - Mastered > Surprise Shift - Mastered
Dynamic Finish - Mastered > Projectile Launcher
C Rank Jutsu:
Tiger Hook - Mastered > Hidden Smoke Bomb - Mastered
Tatsumaki Senpuu Kyaku > Puppet Clone - Mastered
Step-In Flash - Mastered > Puppet Switch - Mastered
Dragon Assault - Mastered > Channel Puppet - Mastered
Roaring Combination - Mastered > Needle Shower - Mastered
Grapple - Mastered > Gas Warfare - Mastered
B Rank Jutsu:
Suplex - Mastered > Terra Shift - Mastered
Primary Lotus - Mastered > Paradise Invite - Mastered
Seismic Toss - Mastered > Audio Medic - Mastered
Spear Hand - Mastered > Atomic Core - Mastered
A Rank Jutsu:
Falcon Punch - Mastered > Kaizo Trap - Mastered
Eagle Drop - Mastered > Iron Maiden - Mastered

Jutsu swaps look fine, approved
 

Makoto

Member
Feb 21, 2013
674
Yen
544,166
ASP
660
Shiromaru said:
Jutsu Swaps Cont.

Body Flicker - Mastered > Puppet Symbiosis > Mastered
Morning Peacock - Mastered > Sacred Threads of Fate > Mastered
Sure Kill Strike - Mastered > Blood Bend > Mastered
Approved
 

Sekuro

Well-Known Member
Oct 14, 2012
4,805
Yen
542,950
ASP
0
Stats:
Stamina: 600
Agility: 600
Taijutsu: 600
Ninjutsu: 600
Genjutsu: 600
Chakra Control: 600

Bloodline: Seikon/Mercury
Kinjutsu: Human Puppet


Weapons:
1: Hyuuga Puppet:
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

2: Puppet 2 (Tsuchimikado)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Ritual Casting - Mastered
2: Divin Retribution - Mastered
3: Magatama Barrier - Mastered

3: Puppet 3 (Void Walker)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Elipse Blade
2: Advanced Cancellation
3: Glimpse of the Void

4: Puppet 4 (Nara)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Shadow Possession - Mastered
2: Shadow Neck Bind - Mastered
3: Negative Space - Mastered

5: Puppet 5 (Steadfast)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Maximum Defense
2: Second Wind
3: Great Fortitude

6: Puppet 6 (Yamanaka)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Mind Transfer - Mastered
2: Presence Erase - Mastered
3: Mind Destruction - Mastered
 

Makoto

Member
Feb 21, 2013
674
Yen
544,166
ASP
660
Shiromaru said:
Stats:
Stamina: 600
Agility: 600
Taijutsu: 600
Ninjutsu: 600
Genjutsu: 600
Chakra Control: 600

Stats capped, approved obviously

Bloodline: Seikon/Mercury
Kinjutsu: Human Puppet

Approved

Weapons:
1: Hyuuga Puppet:
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Tenketsu Point Knowledge
2: Gentle Fist - Physical Style
3: Eight Trigrams: Palm Strike

2: Puppet 2 (Tsuchimikado)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Ritual Casting - Mastered
2: Divin Retribution - Mastered
3: Magatama Barrier - Mastered

3: Puppet 3 (Void Walker)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Elipse Blade
2: Advanced Cancellation
3: Glimpse of the Void

4: Puppet 4 (Nara)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Shadow Possession - Mastered
2: Shadow Neck Bind - Mastered
3: Negative Space - Mastered

5: Puppet 5 (Steadfast)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Maximum Defense
2: Second Wind
3: Great Fortitude

6: Puppet 6 (Yamanaka)
+1Acc/-5%Dmg
Augments:
0: Dual Weapon
1: Mind Transfer - Mastered
2: Presence Erase - Mastered
3: Mind Destruction - Mastered

Weapons all approved