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C-Rank Jutsu

All the information regarding the Advanced Element, Sound.
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C-Rank Jutsu

Tue Oct 09, 2012 10:56 pm

Harmonic Vibrations wrote:Harmonic Vibrations
The user coats a target in vibrating energy, the sonic vibrations building upon each other as they clash within the target, their effects becoming more intense and more disruptive to the opponent.

Information
Prerequisites: Sound Affinity, C-Rank

Rank 1: Inflicts a 'Nausea' debuff upon the target. Additionally the victim suffers a 5% Auto-fail chance for each level of 'Nausea' they are effected with.
Master: At +1 Accuracy, inflicts a 'Nausea' debuff upon the target and allows it to stack up to three times. Additionally the victim suffers a 5% Auto-fail chance for each level of 'Nausea' they are effected with.

Rank 1 Cost: 500 Cp
Master Cost: 740 Cp

Notes:
- Lasts two full rounds, and requires a nin check each round.
- This is the only effect that may increase 'Nausea's' debuff.
- The 'Nausea' effect lowers the victim's Accuracy cap by -1. This lasts a full round, and stacks twice with later effects resetting the timer. This debuff cannot be increased through any other method.
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Re: C-Rank Jutsu

Tue Oct 09, 2012 10:56 pm

Hyper Clap wrote:Hyper Clap
As the name suggests, the user claps their hands together, disrupting chakra that is focused between them to create an amplified soundwave spreading from the user.

Information
Prerequisites: Sound Affinity, C-rank

Rank 1: Creates a soundwave that effects two targets at +1 accuracy, dealing 1025 Damage with a 18% chance of causing the 'Sonic Boom' effect.
Master: Creates a soundwave that effects two targets at +1 accuracy, dealing 1280 Damage with a 24% chance of causing the 'Sonic Boom' effect.

Special Action: By paying +20% Cp, the user may allow the 'Sonic Boom' effect to activate automatically upon a hit. However, this Jutsu now only has a 18%/24% chance of dealing 30% of the original damage.

Rank 1 Cost: 410 Cp
Master Cost: 510 Cp

Notes:
- The 'Sonic Boom' effect lowers the victim's awareness by -2, and gives them a 10% chance of being unable to detect any targets in Stealth. This effect lasts a full round, and cannot stack.
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Re: C-Rank Jutsu

Tue Oct 09, 2012 10:56 pm

Sonic Destablizer wrote:Sonic Destablizer
The user creates an aura of sonic waves around their fist, the chakra vibrating intensely as they run at the opponent to give them a hard right...(Or left).

Information
Prerequisites: Sound Affinity, C-rank

Rank 1:Condenses vibrating chakra around the user's fist, striking the target to deal 1350 damage. For the next two rounds, the victim has a 12% chance of having their Bleed level increased and taking 450 damage.
Master: Condenses vibrating chakra around the user's fist, striking the target to deal 1690 damage. For the next two rounds, the victim has a 18% chance of having their Bleed level increased and taking 560 damage.

Special Action: By paying +20% Cp, the user may have the initial strike use Ninjutsu Accuracy.

Rank 1 Cost: 450 Cp, 230 Cp/Rnd
Master Cost: 560 Cp, 280 Cp/Rnd

Notes:
- This jutsu uses Melee Accuracy.
- Lasts up to three rounds, and requires a Ninjutsu check each round maintained.
- This does not stack.
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Re: C-Rank Jutsu

Tue Oct 09, 2012 10:57 pm

Sonic Pulse wrote:Sonic Pulse
Condensing sonic chakra, the user releases the pent up force around them in a invisible pulse of vibrating energy, damaging and disorienting those nearby.

Information
Prerequisites: Sound Affinity, C-rank

Rank 1: Creates a pulse of sonic energy that has a 24% chance of suppression two targets, twice. If a target is suppressed once, they suffer the 'Disorient' effect. If they are suppressed the second time, there is a 18% chance of suffering an additional level of 'Disorient'.
Master: Creates a pulse of sonic energy that has a 30% chance of suppression two targets, twice. If a target is suppressed once, they suffer the 'Disorient' effect. If they are suppressed the second time, there is a 24% chance of suffering an additional level of 'Disorient'.

Special Action: By paying +20% Cp and lowering the targets down to a single one, the user gains a 3rd chance of inflicting suppression. Additionally, if two or more suppression chances succeed, then the second level of `Disorient` does not require a % chance to activate. This may only be used if the user has +40% Sound buffs.

Rank 1 Cost: 450 Cp
Master Cost: 560 Cp

Notes:
- The 'Disorient' effect gives the target a -1 Dodge and -1 Genjutsu Save penalty. This lasts a full round, and stacks twice with later effects resetting the timer.
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