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D-Rank Jutsu

All the information regarding Anbu Ninjutsu.
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D-Rank Jutsu

Tue Oct 09, 2012 11:16 pm

Important: A friendly reminder, B-Rank and above require a player to be an Anbu to acquire.
Mask Summon wrote:
Concealing ones identity is important to all ninja, but a necessity to an Anbu. This technique was created as a result of that to allow the user to instantly summon some type of mask over their face.

Information
Prerequisites: D Rank

Rank 1: The user may summon their mask to conceal their identify. The mask may block 1 Called Shot to their Head before breaking.
Master: The user may summon their mask to conceal their identify. The mask may block 2 Called Shots to their Head before breaking.

Rank 1 Cost: 1 Ap, 240 Cp
Master Cost: 1 Ap, 300 Cp

Notes:
- Does not require handseals.
- May only be used once per round. Recasting simply restores the mask condition.
- Rp wise, a player may already be wearing a mask but they do not receive the Called Shot bonus until this technique is activated.
- The user may still dodge the attack, the Mask only blocks an attack that would hit.
- If the user has the Strategist ability, they may utilize a slot to activate this Jutsu prior to battle.
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Re: D-Rank Jutsu

Tue Oct 09, 2012 11:17 pm

Critical Exposure wrote:
Trained to be keen on even the tiniest details, this technique allows the Anbu to temporarily open a weakpoint in an enemies combat style by exploiting the tiniest opening. This window of opportunity is brief; but if used right can cause a split moment of weakness at just the wrong time.

Information
Prerequisites: D Rank

Rank 1: Strikes the target with an 50% chance of suppression. If hit, the next attack targeting the victim has a 20% chance to critical.
Master: Strikes the target with an 60% chance of suppression. If hit, the next attack targeting the victim has a 25% chance to critical.

Special Action: If fighting with an ally, the user may have this Jutsu modded directly before an allys attack.

Rank 1 Cost: 1 Ap, 240 Cp
Master Cost: 1 Ap, 300 Cp

Notes:
- Does not require handseals.
- May use Nin, Melee, or Ranged Accuracy.
- If suppressed, the victim cannot auto-dodge the following attack.
- A target may only be successfully effected by this Jutsu once per round. Each time used agaisnt them, they gain +2 Dodge to this Jutsu.
- This Jutsu will not expose the user is performed in Stealth. If used in Stealth, suppression will automatically activate if this Jutsu hits.
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