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A Rank

All information regarding Visual Debuffing Genjutsu
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A Rank

Thu Nov 14, 2013 6:31 am

The Reaper's Gaze wrote:A terrifying illusion that forces those who fall prey to this technique to see the terrifying gaze of the shinigami freezing them with fear.

Information
Prerequisites: A Rank

Rank 1: Cast at -1DC dealing 264 Damage per round. The target is bound and cannot move or use chakra.
Master Rank: Cast at normal DC dealing 330 Damage per round. The target is bound and cannot move or use chakra.

Notes:
- Lasts up to 3 rounds.
- The target has a 15% chance to escape per every 2.5ap they use.
- Does not effect those with the ability Fearless or who are otherwise immune to fear effects.
- While bound the target cannot move and any techniques that require chakra to maintain are stopped.
- While maintaining this technique the user may not use any other offensive techniques against the bound target.
- The bind is broken if the user takes 10% of their max HP in damage in a single round or the victim is attacked (victim suffers -3 Dodge against the attack)
- The bind is broken if the user uses more then 10% of their Max CP in a single round.

Rank 1 Cost: 1760Cp, 880CP per round
Master Rank Cost: 2200Cp, 1100Cp per round
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Re: A Rank

Thu Nov 14, 2013 6:31 am

Ocular Assault wrote: A painfully powerful illusion that causes the mind to believe the eyes are being flooded with sensory input causing massive eye trauma.

Information
Prerequisites: A Rank

Rank 1: Cast at -3DC dealing 2180 Damage.
Master Rank: Cast at -3DC dealing 2890 Damage.

Notes:
- May only be used once successfully per round.

Rank 1 Cost: 1265Cp
Master Rank Cost: 1580Cp
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Re: A Rank

Thu Nov 14, 2013 6:32 am

Body Double wrote: A pesky genjutsu that tricks the target into seeing one person as another. Simple yet very effective in combat situations.

Information
Prerequisites: A Rank

Rank 1: Cast at normal DC dealing 660 Damage per round. The target will view the user as another combatant in the battle.
Master Rank: Cast at normal DC dealing 825 Damage per round. The user may have the target view up to two combatants in the battle as alternate combatants.

Notes:
- Clones/Creations/Summons are not considered valid targets. Valid targets to deceive the opponent can only PCs.
- Lasts up to 3 rounds.
- May only have this technique cast upon one target at a time.
- May only be used once successfully per round.

Rank 1 Cost: 1100CP, 550Cp per round.
Master Rank Cost: 1375Cp, 685Cp per round.
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Re: A Rank

Thu Nov 14, 2013 6:34 am

Night wrote: A seemingly simple yet powerful illusion that forces those afflicted by this technique to see everything around them as if it were night time. The darkness makes it harder to locate targets which requires more time to aim accuratly.

Information
Prerequisites: A rank

Rank 1: Cast at -2DC dealing 726 Damage per round to up to 3 targets. The user is considered to have +5 Stealth to those afflicted by this. Targets also spend +1AP for Taijutsu while this is active.
Master Rank: Cast at -2DC dealing 1000 Damage per round to up to 3 targets. The user is considered to have +5 Stealth to those afflicted by this. Targets also spend +1AP for Taijutsu while this is active.

Notes:
- Lasts up to 3 rounds
- Requires 1 full round of cool down after

Rank 1 Cost: 990Cp, 495 Cp per round.
Master Rank Cost: 1235Cp, 615Cp per round.
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Re: A Rank

Thu Nov 14, 2013 6:34 am

Deja Vu wrote: A powerful illusion that causes the target to see something that's already happened that's already happened.

Information
Prerequisites: A Rank

Rank 1: Cast at normal DC dealing 1320 Damage. The target will see the the round as it happened during the previous round.
Master Rank: Cast at normal DC dealing 1320 Damage to up to three targets. The target(s) will see the round as it happened during the previous round.

Notes:
- When cast, this technique does not show up in the mod at all.
- This technique's effect (the illusion), takes place the very next round after this jutsu was cast.
- May only be used once successfully per round.
- Cannot be used on the same target again for 2 full rounds.
- Real round results are sent to all unaffected by this technique.

Rank 1 Cost: 1100Cp
Master Rank Cost: 1375Cp
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Re: A Rank

Thu Nov 14, 2013 6:35 am

Invisibility wrote:A handy illusion that causes the target to simply not be able to see the target.

Information
Prerequisites: A Rank

Rank 1: Cast at +1 DC dealing 1255 Damage. The user is considered in Stealth to the target.
Master Rank: Cast at +2 DC dealing 1485 Damage. The user is considered in Stealth to the target.

Special Action: By paying +20% of the chakra cost, the user has a 36%/40% chance to remain in Stealth if they would be removed from stealth for any reason for the duration of the round.

Notes:
- Once the user is considered in Stealth, normal Stealth rules apply.
- This technique can only be used once successfully per round.
- The target gains +1 resistance to this technique every time they are successfully effected by this technique. This stacks with multiple users using this technique on the same target.
- Special Action may only be used while in Stealth. If they player is removed from stealth after the special action was used during that round, the effect is over. If the special action % chance happens and the player remains in stealth, its possible for the % chance to happen again.

Rank 1 Cost: 1045Cp
Master Rank Cost: 1235Cp
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