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B Rank

All information regarding Visual Debuffing Genjutsu
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B Rank

Thu Nov 14, 2013 6:21 am

Advanced Clone wrote: A more advanced version of the Basic Clone technique. This technique causes the target to see multiple copies of the user.

Information
Prerequsites: B Rank

Rank 1: Deals 300 Damage per round. Causes the target to see 3 copies of the user.
Master Rank Cost: Cast at -1 DC dealing 395 Damage per round. Causes the target to see 5 copies of the user.

Special Action: By paying an additional +20% Chakra Cost, the user may condense this technique into forcing 2 targets to see only 2 copies of the user. If this is done, the technique may only be maintained for 2 full rounds.

Notes:
- The target gains a +1 to their check against this technique every time its used against the same target. This resets after 2 full rounds of not being affected.
- Using the special action lowers the initial damage of this technique by 20%.
- Target(s) effected by this technique are automatically confused by the clones. Target(s) who identify clones are re-confused at the end of the round.
- This technique may be maintained up to 3 full rounds.
- Damage done is automatic so long as the target is affected by the genjutsu.

Rank 1 Cost: 480 CP, 240 CP per round
Master Rank Cost: 630 CP, 315 CP per round
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Re: B Rank

Thu Nov 14, 2013 6:22 am

Perception Filter wrote: A handy genjutsu used on those when the user doesn't want their presence to be detected. This causes the target to subtly ignore people or objects that the user desires.

Information
Prerequisites: B Rank

Rank 1: Cast at normal DC dealing 300 Damage per round. The target has a 21% chance to Auto-Miss the user with Melee or Ranged attacks.
Master Rank: Cast at normal DC dealing 375 Damage per round. The target has a 28% chance to Auto-Miss the user with Melee or Ranged attacks.

Special Action: By paying +20% of the cost, the user may have this technique benefit an alternate target instead of themselves.

Notes:
- Does not stack with any other Auto-Miss effects.
- Must choose between Melee or Ranged.

Rank 1 Cost: 480 CP, 240 CP per round
Master Rank Cost: 600 CP, 300 CP per round
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Re: B Rank

Thu Nov 14, 2013 6:23 am

Depth Barrier wrote:An illusion that causes the target to be unable to accurately judge the distance between them and the user.

Information
Prerequisites: B Rank

Rank 1: Cast at normal DC. Once cast, the target will need to deal 1188 non-illusionary damage before they are able to strike the user.
Master Rank: Cast at normal DC to up to 3 targets. Once cast, the target will need to deal 1485 non-illusionary damage before they are able to strike the user.

Notes:
- This technique is treated as a physical barrier.
- This technique blocks everything except for illusionary techniques.
- RPly the targets believe they are missing their target. Systematically this is a barrier technique blocking the attacks.
- Surplus damage will attempt to strike the user at normal accuracy.
- May not have multiple casts of this technique at the same time.
- If cast on several targets at once, there is only 1 barrier HP between all the targets.
- This technique does not receive a resistance check normally.

Rank 1 Cost: 480Cp, 240Cp per round
Masster Rank Cost: 600Cp, 300Cp per round
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Re: B Rank

Thu Nov 14, 2013 6:27 am

Night Mare wrote:A frightful technique that causes the target to believe they are seeing a demonic horse-like creature attacking them.

Information
Prerequisites: B Rank

Rank 1: Cast at normal DC. The target sees a monster with 2600 HP, 5AP and -3 Secondaries of the user. Basic Strikes from the creature deal 320 Damage.
Master Rank: Cast at normal DC to up to 3 targets. The target(s) see a monster with 3250 HP, 5AP and -3 Secondaries of the user. Basic Strikes from the creature deal 400 Damage.

Notes:
- This technique is considered a Creation jutsu.
- The creature may use Basic Strikes that deal 320/400 damage for 1ap. Damage may be increased by the user's Illusionary Damage buffs.
- If used on multiple targets at once, there is only 1 creation between the targets.
- This technique cannot be cast/maintained multiple times separately
- Damage done from the creature is considered illusionary.
- HP and Basic Strike Damage may be increased by the user's Illusionary damage buffs.
- This technique does not receive a resistance check normally. Illusion ends when the user stops maintaining or the creation is destroyed.

Rank 1 Cost: 800Cp, 400CP per round
Master Rank Cost: 1000CP, 500CP per round.
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Re: B Rank

Thu Nov 14, 2013 6:28 am

Solar Flare wrote: A painful genjutsu that causes those who see it to experience pain from what they would perceive as a blinding light flashing in their eyes.

Information
Prerequisites: B Rank

Rank 1: Cast at -3 DC dealing 690 Damage. The target suffers -2 Melee and Ranged accuracy for a full round.
Master Rank: Cast at -3 DC dealing 860 Damage. The target suffers -2 Melee and Ranged accuracy for a full round and their next taijutsu will cost +.5ap.

Special Action: By paying an additional +20% of the cost the user may choose one of the following:
- This technique may be used reflexively if attacked.
- By lowering the damage by 20% this technique may attempt to effect an additional target.

Notes:
- Reflexive action cannot be used again for a full round after use.

Rank 1 Cost: 550 CP
Master Rank Cost: 690 CP
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Re: B Rank

Sat Nov 16, 2013 2:18 pm

Mime Box wrote: A tricky jutsu that tricks the target into seeing themselves trapped inside of a box. The box itself doesn't actually exist...

Information
Prerequisites: B Rank

Rank 1: Cast at -1 DC, the target is trapped and cannot move. The bind may also be broken if the target takes damage equal to 1320 or more while bound.
Master Rank: Cast at normal DC, the target is trapped and cannot move. The bind may also be broken if the target takes damage equal to 1650 or more while bound.

Notes:
- The target has a 15% chance per 2.5ap to escape.
- The bind is broken if the user attempts to attack their bound victim giving the victim -3 Dodge to that attack.
- If the user takes more then 10% of their Max HP in a single round after use, the bind is dispelled.
- If the user uses more then 10% of their Max CP in a single round after use, the bind is dispelled.
- This technique can only be used once per round.
- Bind may last up to 3 full rounds.

Rank 1 Cost: 1760 CP, 880 CP per round.
Master Rank Cost: 2025 CP, 1012 CP per round.
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