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B-Rank Jutsu

All the information regarding the Advanced Element, Storm.
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B-Rank Jutsu

Tue Oct 09, 2012 9:11 pm

Barrage of Storms wrote:Barrage of Storms
Utilizing the storm release, this jutsu creates a beam of energy that is extremely flexible, and is able to branch off into an array of laser beams from the original main at pinpoint accuracy towards multiple opponents.

Information
Prerequisites: Storm Affinity, B-rank, 2 Mastered Storm Jutsu

Rank 1: Releases a burst of energy towards the opponent, causing them to make 6 checks of condensed lasers at +1 accuracy. Each beam deals 505 damage with a 28% chance of activating the 'Laser Guided' effect, and a 7% chance to 'Stun' the target. Only 3 may hit a specific target.
Master: Releases a burst of energy towards the opponent, causing them to make 8 checks of condensed lasers at +1 accuracy. Each beam deals 475 damage with a 21% chance of activating the 'Laser Guided' effect, and a 7% chance to 'Stun' the target. Only 4 may hit a specific target.

Special action: By paying +20% CP, the user may condense this jutsu into a single energy beam. This deals 60% of the combined damage with an additional +1 Accuracy, and replaces the 'Stun' chance with a 14%/21% chance of activating the 'Homing' effect.

Rank 1 Cost: 660 Cp
Master Cost: 820 Cp

Notes:
- This jutsu may split among up to three targets.
- The 'Laser Guided' effect grants this jutsu +2 Accuracy.
- The 'Stun' effect lowers the victim's dodge by -2 to the next attack aimed at them as well as preventing them from auto-dodging it, as well as give the attack +1 critical chance.
- The 'Homing' effect prevents this jutsu from being auto-dodged, and rerolls it if it initially misses the target.
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Re: B-Rank Jutsu

Tue Oct 09, 2012 9:11 pm

Voltaic Flash wrote:Voltaic Flash
By condensing the energy through out the air, the user is able to build up the electrical energy in one's body as a host. Upon a sudden release of the energy, a bright flash of storm chakra is created that mimics a common flash of lightning, both stunning and blinding the enemy.

Information
Prerequisites: Storm Affinity, B-rank, 2 Mastered Storm Jutsu

Rank 1: Allows the user to release a flash of highly condensed energy with a Ninjutsu check between the user and a single target. If successful, the target is inflicted with 'Stun' for a full round. Additionally, they have a 14% chance to be 'Blind' during this time.
Master: Allows the user to release a flash of highly condensed energy with a +1 Ninjutsu check between the user and a single target. If successful, the target is inflicted with 'Stun' for a full round. Additionally, they have a 21% chance to be 'Blind' during this time.

Special Action: By paying +20% Cp and negating the chance for 'Blind', the user may cast this jutsu with the timing of 2 Ap.

Rank 1 Cost: 730 Cp
Master Cost: 820 Cp

Notes:
- This does not stack with any 'Stun' effects, and lasts a full round.
- This Jutsus version of the 'Stun' effect lowers the victim's dodge by -2 and preventing the victim from auto-dodging. Attack's against the victim have a +1 Critical range.
- The 'Blind' effect prevents the victim from choosing a specific target for their attacks (The target(s) are chosen randomly from those in battle other than themselves).
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Re: B-Rank Jutsu

Tue Oct 09, 2012 9:12 pm

Storm Release: Black Panther wrote:Storm Release: Black Panther
The user condenses electricity and water into a black panther composed of condensed energy. The panther itself is said to be comprised of deadly black lightning that has been known to strip the very earth it runs upon. It is said that this technique was passed down through the generations to those whom are truly worthy of controlling the power of black lightning.

Information
Prerequisites: Storm Affinity, B-rank, 2 Mastered Storm Jutsu

Rank 1: Morphs dark lightning into black panther shape. This creation has 2080 Hp, 2 Ap, and basic strikes deal 800 damage with a 14% to cause 'Paralysis' to the target.
Master: Morphs dark lightning into black panther shape. This creation has 2600 Hp, 2 Ap, and basic strikes deal 1000 damage with a 17% to cause 'Paralysis' to the target.

Special Action - Midnight Flash: For 1 Ap, the panther may release black tendrils of lightning. This deals 640/800 damage to two targets, and replaces the 'Paralysis' chance with a chance to activate the 'Laser Guided' effect.

Special Action - Storm Chase: For 2 Ap, the panther may tackle a target and burst into electrical energy. This deals 1440/1800 damage at +2 Accuracy, with a 7%/14% chance of activating the 'Overcharge' effect. After using this action, the creation is destroyed.

Rank 1 Cost: 800 Cp, 400 Cp/Rnd
Master Cost: 1000 Cp, 500 Cp/Rnd

Notes:
- This is a 'Creation' jutsu.
- Lasts up to three rounds.
- The panther has secondaries equal to -1 of the users.
- This Jutsu's Hp and damage may be increased through Storm buffs.
- The 'Laser Guided' effect grants this jutsu +2 Accuracy.
- The 'Paralysis' effect gives the victim a 10% to auto-fail a single action performed during a round. This effect lasts a full round, and may stack twice. Only one action may auto-fail per round.
- The 'Overcharge' effect allows the jutsu to deal critical damage. If this activates upon a naturally rolled critical hit, then the critical damage is increased to x2.25. This effect cannot be raised passed a 30% chance of activating.
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Re: B-Rank Jutsu

Tue Oct 09, 2012 9:12 pm

Storm Mail wrote:Storm Mail
When a person truly harmonizes with a storm, they realize that this element can be used to augment their own abilities. This jutsu cloaks the user in electrical Storm energy, allowing the user user themselves to become as rapid and agile as the beams of lightning they manipulate.

Information
Prerequisites: Storm Affinity, B-rank, 2 Mastered Storm Jutsu

Rank 1: While active, the user's melee attacks have a 14% chance of gaining the 'Laser Guided' effect. Additionally, attacks against the user have a 7% chance of activating the 'Flash Motion' effect.
Master: While active, the user's melee attacks have a 21% chance of gaining the 'Laser Guided' effect. Additionally, attacks against the user have a 11% chance of activating the 'Flash Motion' effect.

Special Action: While active, the use may choose use this effect. This allows a Ninjutsu or Taijutsu to modded as if it were up to 1.5 Ap faster by paying +20% Cp. Using this special action removes the chance of 'Flash Motion' activating for a full round, and this action cannot be used again during this time.

Rank 1 Cost: 650 Cp, 330 Cp/Rnd
Master Cost: 820 Cp, 410 Cp/Rnd

Notes:
- This jutsu is 'Chakra Armor'
- Lasts up to three rounds.
- The 'Laser Guided' effect grants the jutsu it modifies +2 Accuracy and allows it to receive 'Storm' damage buffs.
- The 'Flash Motion' effect auto-dodges the attack which activated it. If the user's next action is directed at the attacker, then their action has a 10% chance of becoming a Critical. The chance of activating this effect -cannot- be increased through any method.
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