B-Rank Jutsu

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Important:<i></i> A friendly reminder, B-Rank and above require a player to be an ANBU to acquire.
Incapacitate said:
Incapacitate
A common technique for ANBU elites who prefers capturing their targets rather than outright killing them. While having various methods, this technique allows ANBUs to abuse and severely worsen the pain of their pretty, preventing them from performing several actions for a noticeable amount of time to the point they would surrender from the pain.

Information
Prerequisites: B Rank, ANBU Rank, 3 Mastered Anbu Jutsu

Rank 1: The user strikes the target for 1800 damage. This jutsu gains +2.5% Damage and +.5 Accuracy (stacking twice max) for every Broken Limb the target has.
Rank 2: The user strikes the target for 2200 damage at +1 Accuracy. This jutsu gains +5% Damage and +1 Accuracy (stacking twice max) for every Fractured Limb the target has.

Special Action: Calculated Destruction - By reducing the base damage of this technique by -15%, the user may give this jutsu a 35% chance to cause the 'Crush' effect.

Cost:
Rank 1: 730 CP
Rank 2: 620 CP

Notes:
- Calculated Destruction can only be used once per round
- This is a Ninjutsu but may be used with Ninjutsu, Melee, or Ranged Accuracy
- The 'Crush' effect causes suppression and raises the called shot level of a single limb chosen at random.
 

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Intangible Passage said:
A defensive technique that creates a barrier resistant against many forms of chakra techniques, however does not block physical objects. This barrier can be easily passed through once created, though doing so drains the target of their chakra upon contact with the wall. This jutsu has a wide variety of use, such as containing prisoners with chakra capabilities, protecting buildings of important during an invasion, or simply as a barrier to block ninjutsu.

Information
Prerequisites: B Rank, ANBU Rank, 3 Mastered Anbu Jutsu

Rank 1: Creates a barrier that has 2000 Hp. The barrier blocks against attacks that use Ninjutsu Accuracy and Genjutsu DC. Melee Accuracy attacks pass through the barrier but attacker has a 21% chance to lose Cp equal to the amount of damage done.
Master: Creates a barrier that has 2500 Hp. The barrier blocks against attacks that use Ninjutsu Accuracy and Genjutsu DC. Melee Accuracy attacks pass through the barrier but attacker has a 28% chance to lose Cp equal to the amount of damage done.

Special Action: By paying +20% Cp, this may be used reflexively to block a single attack. If used this way the barrier gains +10% Base Hp, but cannot be maintained. The chance of melee attacks taking Cp damage increases by +14%. Cannot be used reflexively against Genjutsu.

Rank 1 Cost: 730 Cp, 370 Cp/Rnd
Master Cost: 910 Cp, 460 Cp/Rnd

Notes:
- Lasts up to thirty seconds.
- Protects against Elemental and Genjutsu (Illusionary) attacks.
- Barrier HP may be increased by Non-Elemental Buffs.
- While active, those protected cannot use Melee Accuracy or Elemental attacks without dispelling this Jutsu.
 

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Shadow Servant said:
A technique that creates eerie, dark, ninja servants that emerge from dark shadows and corners. These minions assist their creator, despite being individually weak.

Information
Prerequisites: B Rank, ANBU Rank 3 Mastered Anbu Jutsu

Rank 1: Creates a humanoid servant with an HP pool of 2600. The minion has 3 Ap and may attack with basic strikes for 1 ap dealing 530 Damage each.
Master: Creates a humanoid servant with an HP pool of 3250. The minion has 3 Ap and may attack with basic strikes for 1 ap dealing 670 Damage each.

Special Action - Customization: Upon creation, any of the following actions may be used;
- The user may create multiple creations (Up to 4). If done, the Base HP and Damage of the Minion is divided evenly among each Minion created.
- The user may add +10% Base Hp to a minion by lowering their secondary by 1 -or- add +1 secondary by lowering base Hp by 10%. May stack up to three times.
- The user may increase the Minions base Damage by +5% by lowering their Accuracy by 1 -or- add +1 Accuracy by lowering base damage by 5%. May stack up to three times.

Special Action: By paying +20% Cp, the user may create a minion identical to the user, a Clone. If used this way, this Jutsu is treated as a Clone Jutsu. The user may not create any more than a single minion if this action is used.

Rank 1 Cost: 800 Cp, 400 Cp/Rnd
Master Cost: 1000 Cp, 500 Cp/Rnd

Notes:
- This is a Creation Jutsu, unless the second special action is used in which case it is a Clone Jutsu.
- At all ranks, the minion has -3 of the users Secondaries.
- Creation Hp may be increased with Non Elemental Buffs.
- Any customization done applies to all minions created.
- The user may choose what accuracy type an individual minion has. They may choose between Melee, Ranged, or Ninjutsu Accuracy. The creations damage may be increased by the users buffs of this type (If Ninjutsu is chosen the user must choose a specific base element)
 

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Searchlight said:
A technique which creates a small sphere of chakra that hovers around in search of a target. Once a target has been found, the sphere releases a concentrated beam of bright light to illuminate the area it is centered upon.

Information
Prerequisites: B Rank, ANBU Rank, 3 Mastered Anbu Jutsu

Rank 1: Focuses a bright beam of light upon a target at -2 Accuracy. While active, the victim loses -2 Stealth and takes 660 damage. Stealth attempts made while effected have a 14% chance of failing.
Master: Focuses a bright beam of light upon a target at -2 Accuracy. While active, the victim loses -2 Stealth and takes 830 damage. Stealth attempts made while effected have a 21% chance of failing.

Rank 1 Cost: 880 Cp, 440 Cp/Rnd
Master Cost: 1100 Cp, 550 Cp/Rnd

Notes:
- Lasts up to thirty seconds, and requires a Nin check each round active.
- If the target avoids this technique, the light randomly searches for another target to focus on.