Spinning Wind
An efficient kicking technique that consists of three quick roundhouse kicks to the opponent, one to the head, one to the side, an the last to the legs. This technique is done in a quick motion often kicking up a small gust.
Information
Prerequisites: D-rank, A weapon with the Unarmed Damage Type.
Rank 1: 3 Strikes at +1 Accuracy dealing 170 Damage each.
Rank 2: 3 Strikes at +1 Accuracy dealing 215 Damage each.
Rank 1 Cost: 170 Cp
Rank 2 Cost: 215 Cp
Notes:
- The first strike; upon a Full Hit, this strike has a 5%/7% chance to disorient the opponent causing their next Offensive Action to target a random target. This can only effect the same target Twice per battle and once a round.
- The second strike; upon a Full Hit this strike has a +1 Critical.
- The third strike; upon a Full Hit this strike has a 5%/7% chance to trip the target causing their next Offensive Action to cost an additional +0.25 AP.
- Only single effect can occur at any time.