Ninpocho Chronicles

Ninpocho Chronicles is a fantasy-ish setting storyline, set in an alternate universe World of Ninjas, where the Naruto and Boruto series take place. This means that none of the canon characters exists, or existed here.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

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D-Rank Jutsu

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Whirlwind Spin said:
Whirlwind Spin
A wind technique in which the user channels chakra into both their palms and holds them outwards, then begins to spins upon their heels. As they spin, they release their chakra around them, creating a rotating spiral of wind around a small area surrounding them.

Information
Prerequisites: D Rank

Rank 1: The user gains +2 Dodge from the moment they begin using this jutsu until their next action is completed. If they are hit with melee accuracy during this time, the attacker has a 12% chance suffering the 'Gaspless' effect. The user`s next attack suffers a -2 Accuracy penalty due to spinning.
Master: The user gains +2 Dodge from the moment they begin using this jutsu until their next action is completed. If they are hit with melee accuracy during this time, the attacker has a 16% chance of suffering the 'Gaspless' effect. The user`s next attack suffers a -1 Accuracy penalty due to spinning.

Special Action - Typhoon Burst: By paying +20% Cp upon initiation, the user may prepare this jutsu to burst outward with the force of wind when attacked. This gives the attacker a 12%/16% of suffering the 'Air Disruption' effect and gives them a +12% chance of suffering the Gaspless effects; even if the did not use melee accuracy. This jutsu is dispersed upon using this action.

Rank 1 Cost: 265 CP to initiate
Master Cost: 330 CP to initiate

Notes:
- This may be used reflexively, and may only be used once per round.
- This lasts until the user`s next action is completed.
- The 'Gaspless' effect inflicts suppression and causes the victim to pay +10% Ap to their next Action. This may only happen once per use.
- The 'Air Disruption' effect lowers the targets Accuracy by -2 for ten seconds.
 

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Air Bullet said:
Air Bullet
A jutsu that creates a condensed sphere of air, that when shot is capable of blowing the target off their feet, leaving them defenseless and open for a quick moment while they regain balance.

Information
Prerequisites: D Rank

Rank 1: Blows a gust of wind doing 685 damage at +1 Accuracy. This has a 12% chance of causing the 'Gaspless' effect.
Master: Blows a gust of wind doing 810 damage at +2 Accuracy. This has a 16% chance of causing the 'Gaspless' effect.

Special Action - Gale Palm: By paying +20% Cp, this jutsu may use Melee Accuracy, which increases the 'Gaspless' chance by +8% but lowers accuracy by -2.

Special Action - Air Barrage: By paying +10% Cp, the user may divide this attack into up to 3 smaller wind blasts. 90% of the base damage is divided equally into however many bursts of bullets are created, and each is made at +2 Accuracy. Base `Gaspless` chance is increased by +4% and then divided equally.

Rank 1 Cost: 215 Cp
Master Cost: 240 Cp

Notes:
- The 'Gaspless' effect inflicts suppression and causes the victim to pay +10% Ap to their next Action. This may only happen once per use.
 

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Shredding Touch said:
Shredding Touch
A Wind Technique in which the user channels wind chakra around their hands and feet, creating a blurred glow. When combined with Melee skills, the wind chakra cuts the opponent with each each rather than simply bruise them, and the cutting nature of the wind tends to strike sensitive points more often than usual.

Information
Prerequisites: D Rank

Rank 1: While active, all melee taijutsu attacks made by the user have a 8% chance to cause the 'Wind Slice' effect.
Master: While active, all melee taijutsu attacks made by the user have a 12% chance to cause the 'Wind Slice' effect.

Rank 1 Cost: 215 CP to initiate, 110 Cp/rnd.
Master Cost: 270 CP to initiate, 140 Cp/rnd.

Notes:
- Lasts up to thirty seconds.
- Damage gains 'Wind' buffs while this is active.
- The 'Wind Slice' effect causes the attack to deal +5% base damage and raise bleeding one level.
 

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